crawling through sewers with a torch
Last
night I explored a dungeon-like system of sewers with my friend (a punch-throwing
monk whose fists would make Bruce Lee take pause), was attacked by wererats, traveled through the wilds to a town called
Nistala, was reunited with an old friend, and barely lived through an encounter
with a couple of terrifying creatures that made ogres look harmless.
It’s
kind of like the old days of sitting up all night, playing D&D in the fort
at Mike’s, drinking Mello Yello, and eating sunflower seeds. I didn’t have any pop or seeds, and I was in
this rented basement room instead of the loft above a garage, but it was a lot
of fun to be playing D&D again.
It’s
actually the fourth time I’ve done so recently.
We’ve been playing via an online platform, so that, even though none of
us live in the same town, we can hear each other and see a shared map on our
screens. This doesn’t recreate
everything that comes with in-person roleplaying—all the nonverbal
communication and little things a person takes for granted in face-to-face
interaction—but it is a lot of fun, regardless.
Josh,
the DM, has created a really cool, intricate plot that is only beginning to
reveal itself as we meet more characters, explore areas, and learn more about
the politics and current events of the region.
There is a good amount of uncertainty and intrigue that keeps one paying
attention to details and wondering what’s next.
This is mixed with moments of hair-raising adventure and attention to
character development. All put together,
this makes a wonderfully fun roleplaying experience!
Labels: friends, roleplaying